Grimm Animation Test

Art Bandit here. I thought for my first post I would share a little bit of what I’ve been up to. I’ve created a few simple test animations in Flash with a design I’ve been playing around with for the main character, Grimm, for our game Letter Quest. He’s a cute little guy isn’t he.  What I’m going for is a grim reaper character that won’t scare my kids. The plan is to use DragonBones to handle the animations, instead of using traditional sprite sheets. This will allow me to create a lot of animations using only a few pieces. After these few tests, I’m planning on adding more parts, separating the hands from the arms, separating the feet from the legs, things like that. Doing that should allow me to get more fluid looking animations while working within the constraints that DragonBones presents. More to come later. Back to the frying pan Art...

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