Letter Quest Remastered is on Steam!

Letter Quest Remastered is now available on Steam! We spent over 600 hours remaking Letter Quest in Unity, and can now support Windows, Mac, and Linux! We also gave Letter Quest Remastered for free to all owners of Letter Quest on Steam – so if you own Letter Quest, check your Steam library and you should now own Letter Quest Remastered! We hope you enjoy the game! For more details check out Letter Quest Remastered on Steam – The Bacon...

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Letter Quest is now available on Steam!

Letter Quest is now available on Steam! Features: – 52 Steam achievements – 24 leaderboards – Steam Cloud support – Steam trading cards – keyboard support – type the words that you want to spell instead of clicking them with the mouse! Letter Quest Steam Store Page We hope everyone enjoys Letter Quest! It’s been a long road to get here, and we’re so excited to have our first game on...

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Letter Quest now available on PC and Mac!

Letter Quest is now available on PC and Mac from the official site at www.letterquestgame.com. We’ve been working hard to bring you the best version of Letter Quest yet, with story comics, multiple areas, a brand new map, more songs, an expert mode, and much, much more! We hope you enjoy the full version of Letter Quest!

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Letter Quest Released!

Letter Quest: Grimm’s Journey is now out for iOS and Android. If you have a moment please consider voting for Letter Quest on Steam Greenlight: Get Letter Quest...

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Letter Quest: Grimm’s Journey Web Demo

Try out our Letter Quest: Grimm’s Journey Demo. We’re excited to share the game with everyone! Give it a play, see what you think. We hope you like it! The full version of Letter Quest: Grimm’s Journey is now available on the App Store, Google Play, and Amazon Appstore. Coming soon to PC & Mac! NOTE: demo requires Flash Player and hardware acceleration. For more info about the game, check out the main Letter Quest: Grimm’s Journey page. Full Version: Screenshots: Changelog: 2014/04/18 – final art for new character Rose – final art for shop icons for Grimm and Rose, and for Rose’s scythe 2014/04/15 – all buttons and many other UI elements now glow on mouse over 2014/04/11 – completely overhauled all UI – added fourth ultra-challenging crystal star to each stage – weapons, characters, tile sets now visible in demo (but not actually available) – completely redone shop – upgradeable weapons! – game now loads faster and is just a single swf file instead of having to load files from a server 2014/01/20 – new font everywhere – lots of small bug fixes – several small changes based on player feedback – several monsters names and descriptions modified – fixed bug where if buy potion capacity upgrade then go back to potion shop, says “sold out” – new animation when tiles change – new art for HUD in battle – animated gems! – fixed bug with jumpy scrolling in book store – fixed crash if clicked no or yes on a confirmation dialog before finished tweening – final art for all icons – new treasure chest art – new art for title screen buttons – several UI tweaks – new loading images – added several sound effects – added more loading screen tips – fixed bug with “jumping”/jumpy tutorials – player stats now spaced out more, easier to read 2014/01/08 – new tutorials, new look for them, more informative, and help explain the early game to player – fixed crash if clicked attack button then Grimm immediately after – gem sacks are now gem piles – unique gem pile images for each level of that upgrade purchased – everything in battle now pauses when game paused (including damage text and all animations) – new sound effects across the entire game – some new art – new music – enemy difficulties tweaked – adjusted gem reward values and item costs – popups no longer “bounce” when finished growing into place, was hard on the eyes! – fixed bug where challenge goal text would go red even if player finished the challenge – fixed bug with creepy red-eyed Grimm! – fixed break between bg tiles on iPad – added more achievements, now have a total of 42! Also adjusted required values of several achievements – new quests, and adjusted requirements of several quests – new leaderboard for highest single word damage – new skill names for enemies – fixed bug where enemies could heal even if at full health – adjusted star reward values of all stages – boss, miniboss, and challenge enemy stage stars now worth more than normal stages – achievement notifiers now show for longer so player has time to read them – fixed bug where player weapon went behind enemies instead of in front – treasure chest reward values adjusted – now show how many potions player has in shop in description – added 4 new challenge enemies – reduced to 23 main stages, 8 challenge enemy stages, and 2 optional challenging stages – new descriptions and names for several names – removed some offensive...

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