Letter Quest v2.0.4

This is the biggest update for Letter Quest that we’ve ever done! It’s like a whole new game, and we’re so excited to share this update with everyone finally! It was delayed due to one of the bandits having to move, being hospitalized due to a severe allergic reaction to some antibiotics, and a bunch of other crazy stuff. But the bandits can’t be stopped that easily! 🙂 So, without further ado, here’s what’s new (I promise no more rhymes…probably!). Introducing Rose! We wanted to add another character to the game for some time, so that Grimm would have some company. We decided to create a female character, and once we settled on making her outfit red, we felt that Rose was a fitting name. We actually went through several name changes, but eventually settled on one that was easy to pronounce, just one syllable (like Grimm), and just felt right. So here’s Rose, now fully playable in the game: Completely new UI One of the things we were never really happy with was the UI (user interface – windows, buttons, etc.) in the initial release of Letter Quest. Now that the game has been out for a while, we’ve been able to spend some time really polishing up the UI and making it look like we always wanted it to. We’re really happy with how it turned out, and we’ve had some really great feedback on it so far! Crystal Stars! Something that we keep getting requests for is more difficult stages. We decided that it would be fun to add a fourth star to every stage (so 40 new stars!), call them crystal stars, and make them extra difficult. The way these challenges work is: every enemy now has a “Level”, which determines how difficult they are, and every single enemy has a unique weakness or strength now. Some examples are: “only takes damage from words containing 3 or more corner letters”, or “takes no damage from words containing the letter ‘E'”, etc. New weapon, and Upgradeable Weapons! Rose has her own weapon, it has a sharpened candy cane blade and a pretzel stick staff. It provides a bonus to max health, and can also be used by Grimm. All weapons in the game can be used by either character so there’s tons of ways to play! Every weapon in the game can now be upgraded multiple times, which enhances the bonus it provides! Character Shop And of course, we now have a character shop so that you can select your favorite character! New Letter Tiles We also added one more set of letter tiles, with a sort-of futuristic looking font. We’re now up to six sets of letter tiles, so you can choose a look that you like! Word Stats Many people asked for some word stats to be tracked, for their best words. So we added three new word stat tracking sections, each one tracking your top 10 words. Character Details Popup Several players wanted to know more details about their character. So now you can click your character’s portrait during battle (the one near their health bar in the top-left) and bring up a character details popup. You can also bring this up from the character shop by clicking the DETAILS button, and on that one you can easily switch between characters to compare stats. Better Dictionary We’re continually improving the game’s dictionary. We’re now at over 180,000 words that are recognized. In this update we added over 250 more words, including tons of country names, the names of the planets, and much more!...

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Letter Quest v1.05

This is a minor release, mostly for the purpose of some bug fixes, and to give owners of the bonus shop a little something extra while everyone waits for the upcoming endless mode! This update was submitted to the App Store on Wednesday, March 5, 2014 so should be available in 5-10 days, depending on Apple’s review time. The Google Play version is already live, get it here! Bonus Shop Additions We added one new weapon and one new tile set to the bonus shop. Here’s a little preview: General Changes added one new weapon and one new tile set to the bonus shop added 52 more words to the dictionary, including CANADA, MEXICO, JAMAICA, several other country names, several Canadian province names, etc. Bug Fixes fixed crash when awarding book XP under a very specific set of circumstances fixed bug with positioning of green heal text for Grimm fixed bug where time for time trials would start ticking down immediately when entering stage if paused game or clicked retry – now waits until reach first monster fixed bug where enemy weaknesses weren’t being used in calculation of best word for twitter That’s it for this update! Enjoy! Now back to working on that endless...

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Name Change and Letter Quest v1.04

Every time we release a new version of any of our games, we’ll do our best to post about it and let you know what’s new! This release is pretty huge! First off, we’ve changed the name of the game from “Spell Quest: Grimm’s Journey” to “Letter Quest: Grimm’s Journey” for corporate purposes. The next version to hit the App Store and Google Play will have the new name. We apologize for any confusion during the transition, and we’re going to do our best to change everything over as quickly as possible. With that out of the way, on to the good stuff! We hope everyone will enjoy this update, here’s a preview of what you’ll be seeing! PS: the update was submitted to the App Store on Friday, Feb. 21, 2014 so should be available in 2-5 days, depending on Apple’s review time. Google Play version coming soon!! Bonus Shop (one-time purchase of $1.99 for a limited time!) We decided to include some purchasable content that many players were asking for. We realize that the gem doubler and gem packs were very optional…so optional that barely anyone bought them. So we decided to make a new “BONUS” shop and charge a few dollars for it. Here’s how it works: buying the bonus shop now entitles you to everything in it, which currently includes 4 new weapons for Grimm, each with a unique effect, and 3 new letter tile sets. It will also include all future content, forever. Future content will include more weapons, more letter tile sets, optional music tracks, and different game modes (including the upcoming endless mode that we’re really excited about!). Also, for our “early adopters” (those of you that already bought the gem doubler to support us), you’ll be getting all of this content completely free! Thank you for your support! NOTE: when the bonus shop is unlocked, one new weapon and one new tile set will be available immediately. The rest will remain locked until certain conditions are met, such as defeating a certain number of monsters, spelling a certain number of words, etc.   New Content (all free) 7 new stages, for a total of 40 stages and 120 stars 10 new quests 6 new achievements 5 new leaderboards in GameCenter 2 new books, unlocked after one of the new stages Twitter Integration Whenever a stage is finished, if you’re logged in to Twitter, you can push the twitter button in the top-right to tweet about your best word, including a custom picture that is unique based on the word you spelled, what weapon you have equipped, and which letter tiles you’re using. Here’s a sample: Donate Button After having literally a few hundred people ask for it, we added a “DONATE” button that is on the map and options screen. You can click it to donate $0.99 to us, and if you do so, you’ll get a super-cool shiny badge to remind you of how awesome you are. If you don’t want the button there, you can click “NEVER” on the popup and the button will be removed from the map. General Changes can now tap second monster in a stage to get details popup, so can see what’s coming next added several words to the dictionary, such as AFRO, AFROS, TROJAN, TROJANS, JAPANESE, CHINESE, GERMAN, ITALIAN, etc. can now tap stars on results screen to get a popup where you can see star details and play it, without going back to the map Potion costs reduced from 500 to 400 HUGE IMPROVEMENT to memory usage, reduced by over 50%, should...

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