Word Definitions in Desktop Version!

It’s been a while since I’ve posted! I’ve been incredibly busy working on the desktop version of Letter Quest! I’m excited to announce that I’ve managed to get the definitions of about 150,000 of our 180,000 words into the game! This is a feature that we’ve wanted to add since the beginning, and it really takes the game from just a fun word game, to one that can actually teach you a little bit as you play! As you can see in the screenshots (which include some VERY placeholder UI, it will be much prettier soon, we promise!), the last word that you spelled will be shown along with its definition in the panel at the bottom-left. Also, as you spell words, if a valid word is spelled, there will be a little question mark button you can push that will instantly bring up the definition of the word you’re currently spelling. We’re trying very hard to see if it’s possible to cram all of this information into the mobile version, but for now this is a desktop-only feature. We’re doing everything we can to make it work on mobile too, but it’s a challenging problem to figure out! As usual, the bandits will try to work their bacon-infused magic to make it happen! 🙂 Here’s some screenshots showing off this sweet feature! If you like what you see, consider voting for Letter Quest on Steam Greenlight, it would really help us out! Have a great weekend...

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Steam Greenlight Submission!

Yesterday (April 11, 2014) we added Letter Quest: Grimm’s Journey to Steam Greenlight‘s voting system. We’re hoping that it gets greenlit, as we think that Letter Quest would be a great game on Steam. We’ve had a ton of players asking for a desktop version for several months, and this would certainly help us get there! If you’d like to help us out, vote “yes” by clicking the link below. Thank you so much! Creating the Greenlight page was actually pretty straightforward, although it was a huge amount of work. We recently redesigned the entire UI in Letter Quest, partly because we wanted to improve on how it looked before, and also because we really wanted the game to shine on the Greenlight page. We also created a new trailer for Greenlight, with the Greenlight logo at the end. And then we wrote the description for the Greenlight page, which went through about a dozen revisions and took far too long! We’ve been live on Greenlight for about 16 hours now, and here’s our current stats: It’s hard not to get addicted to refreshing that page to see the changes. So far I’m doing well, probably because I’m too busy with the overwhelming amount of work that’s still remaining with getting Letter Quest on Amazon Apps, PC/Mac, the Mac App Store, finishing the new update, etc. Ah, the life of an indie! I’ll try to post some update posts every day or two with our progress on Steam Greenlight, and any tips/tricks that I figure out along the way! For now I leave you with this excellent article from Tuts+ about getting onto Steam Greenlight. Honestly everyone should read all of their articles as there’s some great info in...

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